Difference between revisions of "Minimax principle"
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− | An optimality principle for a [[ | + | {{TEX|done}} |
+ | An optimality principle for a [[two-person zero-sum game]], expressing the tendency of each player to obtain the largest sure pay-off. The minimax principle holds in such a game $\Gamma=\langle A,B,H\rangle$ if the equality | ||
− | + | $$v=\max_{a\in A}\min_{b\in B}H(a,b)=\min_{b\in B}\max_{a\in A}H(a,b)\label{*}\tag{*}$$ | |
− | holds, that is, if there are a value of the game, equal to | + | holds, that is, if there are a value of the game, equal to $v$, and optimal strategies for both players. |
− | For a [[ | + | For a [[matrix game]] and for certain classes of infinite two-person zero-sum games (see [[Infinite game]]) the minimax principle holds if mixed strategies are used. It is known that \eqref{*} is equivalent to the inequalities (see [[Saddle point in game theory|Saddle point in game theory]]): |
− | + | $$H(a,b^*)\leq H(a^*,b^*)\leq H(a^*,b)$$ | |
− | for all | + | for all $a\in A$, $b\in B$, where $a^*$ and $b^*$ are the strategies on which the external extrema in \eqref{*} are attained. Thus, the minimax principle expresses mathematically the intuitive conception of stability, since it is not profitable for either player to deviate from his optimal strategy $a^*$ (respectively, $b^*$). At the same time the minimax principle guarantees to player I (II) a gain (loss) of not less (not more) than the value of the game. An axiomatic characterization of the minimax principle for matrix games has been given (see [[#References|[1]]]). |
====References==== | ====References==== | ||
− | <table><TR><TD valign="top">[1]</TD> <TD valign="top"> E. Vilkas, "Axiomatic definition of the value of a matrix game" ''Theory Probabl. Appl.'' , '''8''' (1963) pp. 304–307 ''Teor. Veroyatnost. i Primenen.'' , '''8''' : 3 (1963) pp. 324–327</TD></TR></table> | + | <table><TR><TD valign="top">[1]</TD> <TD valign="top"> E. Vilkas, "Axiomatic definition of the value of a matrix game" ''Theory Probabl. Appl.'' , '''8''' (1963) pp. 304–307 ''Teor. Veroyatnost. i Primenen.'' , '''8''' : 3 (1963) pp. 324–327 {{MR|0154750}} {{ZBL|0279.90044}} </TD></TR></table> |
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====References==== | ====References==== | ||
− | <table><TR><TD valign="top">[a1]</TD> <TD valign="top"> J. von Neumann, O. Morgenstern, "Theory of games and economic behavior" , Princeton Univ. Press (1947)</TD></TR></table> | + | <table> |
+ | <TR><TD valign="top">[a1]</TD> <TD valign="top"> J. von Neumann, O. Morgenstern, "Theory of games and economic behavior" , Princeton Univ. Press (1947) {{MR|21298}} {{ZBL|1112.91002}} {{ZBL|1109.91001}} {{ZBL|0452.90092}} {{ZBL|0205.23401}} {{ZBL|0097.14804}} {{ZBL|0053.09303}} {{ZBL|0063.05930}} </TD></TR> | ||
+ | </table> | ||
+ | |||
+ | [[Category:Game theory, economics, social and behavioral sciences]] |
Latest revision as of 15:57, 14 February 2020
An optimality principle for a two-person zero-sum game, expressing the tendency of each player to obtain the largest sure pay-off. The minimax principle holds in such a game $\Gamma=\langle A,B,H\rangle$ if the equality
$$v=\max_{a\in A}\min_{b\in B}H(a,b)=\min_{b\in B}\max_{a\in A}H(a,b)\label{*}\tag{*}$$
holds, that is, if there are a value of the game, equal to $v$, and optimal strategies for both players.
For a matrix game and for certain classes of infinite two-person zero-sum games (see Infinite game) the minimax principle holds if mixed strategies are used. It is known that \eqref{*} is equivalent to the inequalities (see Saddle point in game theory):
$$H(a,b^*)\leq H(a^*,b^*)\leq H(a^*,b)$$
for all $a\in A$, $b\in B$, where $a^*$ and $b^*$ are the strategies on which the external extrema in \eqref{*} are attained. Thus, the minimax principle expresses mathematically the intuitive conception of stability, since it is not profitable for either player to deviate from his optimal strategy $a^*$ (respectively, $b^*$). At the same time the minimax principle guarantees to player I (II) a gain (loss) of not less (not more) than the value of the game. An axiomatic characterization of the minimax principle for matrix games has been given (see [1]).
References
[1] | E. Vilkas, "Axiomatic definition of the value of a matrix game" Theory Probabl. Appl. , 8 (1963) pp. 304–307 Teor. Veroyatnost. i Primenen. , 8 : 3 (1963) pp. 324–327 MR0154750 Zbl 0279.90044 |
Comments
The fact that the minimax principle holds if mixed strategies are allowed is called the minimax theorem; it is due to J. von Neumann.
References
[a1] | J. von Neumann, O. Morgenstern, "Theory of games and economic behavior" , Princeton Univ. Press (1947) MR21298 Zbl 1112.91002 Zbl 1109.91001 Zbl 0452.90092 Zbl 0205.23401 Zbl 0097.14804 Zbl 0053.09303 Zbl 0063.05930 |
Minimax principle. Encyclopedia of Mathematics. URL: http://encyclopediaofmath.org/index.php?title=Minimax_principle&oldid=16022