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- $#C+1 = 231 : ~/encyclopedia/old_files/data/D032/D.0302150 Differential games ...mes is also related to the general theory of games (cf. [[Games, theory of|Games, theory of]]). The first studies in this theory appeared in the mid-1950s.35 KB (5,293 words) - 20:32, 19 December 2020
- ...l colonel Blotto who was supposed to have participated in one of the first games of this type. ...]</TD> <TD valign="top"> S. Karlin, "Mathematical methods and theory in games, programming and economics" , Addison-Wesley (1959)</TD></TR></table>727 bytes (110 words) - 15:00, 1 May 2014
- $#C+1 = 118 : ~/encyclopedia/old_files/data/G043/G.0403280 Games, theory of ...li of games, and to the consideration of classes, spaces and categories of games.25 KB (4,000 words) - 19:41, 5 June 2020
- ...= 27 : ~/encyclopedia/old_files/data/C026/C.0206490 Core in the theory of games ...D> <TD valign="top"> N.N. Vorob'ev, "The present state of the theory of games" ''Russian Math. Surveys'' , '''25''' : 2 (1970) pp. 77–136 ''Uspekh4 KB (665 words) - 01:22, 8 May 2022
Page text matches
- An individually-acting interested party in a game (see [[Games, theory of|Games, theory of]]).94 bytes (14 words) - 17:03, 7 February 2011
- ''(in the theory of games)'' ...nding certain interests (a coalition of interests). See [[Games, theory of|Games, theory of]].1 KB (184 words) - 07:31, 20 August 2014
- A two-person zero-sum [[Differential games|differential game]] of pursuer (hunter) $P$ and evader (prey) $E$, whose mo ...the moment of arrival of $E$ in a certain set (games with "life-line" ). Games with complete information have been relatively well-studied; here both play3 KB (423 words) - 20:17, 11 January 2017
- ...ossible under the rules of a strategic game (see [[Games, theory of]]). In games in normal form (see [[Non-cooperative game]]), the direct description of se ...> <TD valign="top"> J. Szép, F. Forgó, "Introduction to the theory of games" , Reidel (1985) pp. Sect. 9.1</TD></TR>1 KB (161 words) - 16:52, 18 October 2014
- ...l colonel Blotto who was supposed to have participated in one of the first games of this type. ...]</TD> <TD valign="top"> S. Karlin, "Mathematical methods and theory in games, programming and economics" , Addison-Wesley (1959)</TD></TR></table>727 bytes (110 words) - 15:00, 1 May 2014
- A function defined on the set of situations in a game (cf. [[Games, theory of|Games, theory of]]), the values of which are a numerical description of the utili298 bytes (53 words) - 17:05, 7 February 2011
- ...ames of timing are duels (cf. [[Duel|Duel]]), that is, two-person zero-sum games in which the actions of the players are directed towards the destruction of ...]</TD> <TD valign="top"> S. Karlin, "Mathematical methods and theory in games, programming and economics" , Addison-Wesley (1959)</TD></TR></table>2 KB (294 words) - 12:24, 9 November 2014
- #REDIRECT [[Core in the theory of games]]41 bytes (7 words) - 14:43, 11 July 2018
- #REDIRECT [[Core in the theory of games]]41 bytes (7 words) - 14:43, 11 July 2018
- ...recursive games is generally more complicated than research on stochastic games. Any zero-sum two-person finite recursive game has a value and both players ....), Tucker, A. W. (ed.), Wolfe, P. (ed.), ''Contributions to the theory of games III'', Annals of Mathematics Studies '''39''', Princeton Univ. Press (19571 KB (195 words) - 18:27, 3 January 2021
- ''situation, $n$-tuple of strategies, in the theory of non-cooperative games'' The result of a choice by all coalitions of action (see [[Games, theory of|Games, theory of]]) of their strategies with regard to the connections between th705 bytes (119 words) - 16:50, 18 October 2014
- ...he foundations of the general theory of "poker" -type two-person zero-sum games (cf. [[Two-person zero-sum game|Two-person zero-sum game]]). In models of t Karlin and Restrepo found sufficient effective methods for solving games like this (see [[#References|[2]]]).3 KB (406 words) - 11:59, 26 March 2023
- ...Various algorithms are available to find equilibrium solutions in bimatrix games: a method of describing the submatrices of $A,B$ yielding all extreme point ...="top"> C.E. Lemke, J.T. Howson, jr., "Equilibrium points of bimatrix games" ''J. Soc. Ind. Appl. Math.'' , '''12''' : 2 (1964) pp. 413–423</TD><2 KB (351 words) - 07:37, 23 August 2014
- ...s,\phi_n(v))$ defined on the set of characteristic functions of $n$-person games and satisfying the following axioms: 1) (efficiency) if a coalition $T$ is ...apley, "A value for $n$-person games" , ''Contributions to the theory of games'' , '''2''' , Princeton Univ. Press (1953) pp. 307–317</TD></TR></table2 KB (304 words) - 12:43, 19 August 2014
- ...genstern solution (cf. [[Core in the theory of games|Core in the theory of games]]), a [[Shapley value|Shapley value]], etc.1 KB (201 words) - 16:11, 1 May 2014
- ''(in the theory of games)'' ...> <TD valign="top"> J. Szép, F. Forgó, "Introduction to the theory of games" , Reidel (1985) pp. 171; 199</TD></TR></table>1 KB (186 words) - 19:40, 28 April 2014
- ...on Neumann, 1928, as a tool in the cooperative theory of (non-cooperative) games. In the classical theory of cooperative games one takes:18 KB (2,474 words) - 17:06, 7 February 2011
- ...Differential games of survival can be looked at as a generalization of the games under discussion to the case of continuous time. ...L.S. Shapley, "On games of survival" , ''Contributions to the theory of games'' , '''3''' , Princeton Univ. Press (1957) pp. 15–45</TD></TR>2 KB (397 words) - 16:58, 18 October 2014
- ...on zero-sum stochastic games with real pay-off (Shapley games). In Shapley games, both the set $ X $ ...stic games with limiting mean pay-off, i.e. two-person zero-sum stochastic games with4 KB (653 words) - 19:36, 16 January 2024
- ...s|[3]]], [[#References|[4]]]) and the theory of non-cooperative non-atomic games (see [[#References|[2]]]). ...ative game]]) and the related results carry over to cooperative non-atomic games (see [[#References|[3]]], [[#References|[4]]]).4 KB (683 words) - 21:44, 8 November 2014