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  • $#C+1 = 231 : ~/encyclopedia/old_files/data/D032/D.0302150 Differential games ...mes is also related to the general theory of games (cf. [[Games, theory of|Games, theory of]]). The first studies in this theory appeared in the mid-1950s.
    35 KB (5,293 words) - 20:32, 19 December 2020
  • ...l colonel Blotto who was supposed to have participated in one of the first games of this type. ...]</TD> <TD valign="top"> S. Karlin, "Mathematical methods and theory in games, programming and economics" , Addison-Wesley (1959)</TD></TR></table>
    727 bytes (110 words) - 15:00, 1 May 2014
  • $#C+1 = 118 : ~/encyclopedia/old_files/data/G043/G.0403280 Games, theory of ...li of games, and to the consideration of classes, spaces and categories of games.
    25 KB (4,000 words) - 19:41, 5 June 2020
  • ...= 27 : ~/encyclopedia/old_files/data/C026/C.0206490 Core in the theory of games ...D> <TD valign="top"> N.N. Vorob'ev, "The present state of the theory of games" ''Russian Math. Surveys'' , '''25''' : 2 (1970) pp. 77–136 ''Uspekh
    4 KB (665 words) - 01:22, 8 May 2022

Page text matches

  • An individually-acting interested party in a game (see [[Games, theory of|Games, theory of]]).
    94 bytes (14 words) - 17:03, 7 February 2011
  • ''(in the theory of games)'' ...nding certain interests (a coalition of interests). See [[Games, theory of|Games, theory of]].
    1 KB (184 words) - 07:31, 20 August 2014
  • A two-person zero-sum [[Differential games|differential game]] of pursuer (hunter) $P$ and evader (prey) $E$, whose mo ...the moment of arrival of $E$ in a certain set (games with "life-line" ). Games with complete information have been relatively well-studied; here both play
    3 KB (423 words) - 20:17, 11 January 2017
  • ...ossible under the rules of a strategic game (see [[Games, theory of]]). In games in normal form (see [[Non-cooperative game]]), the direct description of se ...> <TD valign="top"> J. Szép, F. Forgó, "Introduction to the theory of games" , Reidel (1985) pp. Sect. 9.1</TD></TR>
    1 KB (161 words) - 16:52, 18 October 2014
  • ...l colonel Blotto who was supposed to have participated in one of the first games of this type. ...]</TD> <TD valign="top"> S. Karlin, "Mathematical methods and theory in games, programming and economics" , Addison-Wesley (1959)</TD></TR></table>
    727 bytes (110 words) - 15:00, 1 May 2014
  • A function defined on the set of situations in a game (cf. [[Games, theory of|Games, theory of]]), the values of which are a numerical description of the utili
    298 bytes (53 words) - 17:05, 7 February 2011
  • ...ames of timing are duels (cf. [[Duel|Duel]]), that is, two-person zero-sum games in which the actions of the players are directed towards the destruction of ...]</TD> <TD valign="top"> S. Karlin, "Mathematical methods and theory in games, programming and economics" , Addison-Wesley (1959)</TD></TR></table>
    2 KB (294 words) - 12:24, 9 November 2014
  • #REDIRECT [[Core in the theory of games]]
    41 bytes (7 words) - 14:43, 11 July 2018
  • #REDIRECT [[Core in the theory of games]]
    41 bytes (7 words) - 14:43, 11 July 2018
  • ...recursive games is generally more complicated than research on stochastic games. Any zero-sum two-person finite recursive game has a value and both players ....), Tucker, A. W. (ed.), Wolfe, P. (ed.), ''Contributions to the theory of games III'', Annals of Mathematics Studies '''39''', Princeton Univ. Press (1957
    1 KB (195 words) - 18:27, 3 January 2021
  • ''situation, $n$-tuple of strategies, in the theory of non-cooperative games'' The result of a choice by all coalitions of action (see [[Games, theory of|Games, theory of]]) of their strategies with regard to the connections between th
    705 bytes (119 words) - 16:50, 18 October 2014
  • ...he foundations of the general theory of "poker" -type two-person zero-sum games (cf. [[Two-person zero-sum game|Two-person zero-sum game]]). In models of t Karlin and Restrepo found sufficient effective methods for solving games like this (see [[#References|[2]]]).
    3 KB (406 words) - 11:59, 26 March 2023
  • ...Various algorithms are available to find equilibrium solutions in bimatrix games: a method of describing the submatrices of $A,B$ yielding all extreme point ...="top"> C.E. Lemke, J.T. Howson, jr., "Equilibrium points of bimatrix games" ''J. Soc. Ind. Appl. Math.'' , '''12''' : 2 (1964) pp. 413–423</TD><
    2 KB (351 words) - 07:37, 23 August 2014
  • ...s,\phi_n(v))$ defined on the set of characteristic functions of $n$-person games and satisfying the following axioms: 1) (efficiency) if a coalition $T$ is ...apley, "A value for $n$-person games" , ''Contributions to the theory of games'' , '''2''' , Princeton Univ. Press (1953) pp. 307–317</TD></TR></table
    2 KB (304 words) - 12:43, 19 August 2014
  • ...genstern solution (cf. [[Core in the theory of games|Core in the theory of games]]), a [[Shapley value|Shapley value]], etc.
    1 KB (201 words) - 16:11, 1 May 2014
  • ''(in the theory of games)'' ...> <TD valign="top"> J. Szép, F. Forgó, "Introduction to the theory of games" , Reidel (1985) pp. 171; 199</TD></TR></table>
    1 KB (186 words) - 19:40, 28 April 2014
  • ...on Neumann, 1928, as a tool in the cooperative theory of (non-cooperative) games. In the classical theory of cooperative games one takes:
    18 KB (2,474 words) - 17:06, 7 February 2011
  • ...Differential games of survival can be looked at as a generalization of the games under discussion to the case of continuous time. ...L.S. Shapley, "On games of survival" , ''Contributions to the theory of games'' , '''3''' , Princeton Univ. Press (1957) pp. 15–45</TD></TR>
    2 KB (397 words) - 16:58, 18 October 2014
  • ...on zero-sum stochastic games with real pay-off (Shapley games). In Shapley games, both the set $ X $ ...stic games with limiting mean pay-off, i.e. two-person zero-sum stochastic games with
    4 KB (653 words) - 19:36, 16 January 2024
  • ...s|[3]]], [[#References|[4]]]) and the theory of non-cooperative non-atomic games (see [[#References|[2]]]). ...ative game]]) and the related results carry over to cooperative non-atomic games (see [[#References|[3]]], [[#References|[4]]]).
    4 KB (683 words) - 21:44, 8 November 2014

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